Sunday, November 20, 2005

Dang! Sorry I am late on this, but time has been limited --- things that should have taken minutes this weekend seemed to take hours. Time is still limited, even now at 11:10pm Sunday, and I will talk enough in class this week (as you all well know by now), so just some very quick thoughts.

The article "Can Museums Capture the Future" is one of my favorites. Reading it again, I am reminded how much of my own philosophy, belief system and approach to being a Curator and museum person has been built from much of this article. We have talked a fair amount about the informatics angle, but we haven't discussed how museums will continue to train students, and how museum management will need to shift with the shifting societal trends - many of them based on technology growth - in our world. We may not get to these questions in the time remaining in this class, but they are worth considering. Those that have some thoughts on these "macro" questions may indeed find their services in demand.

What do you think about the future of museums - and how it relates to our societal needs? Can museums capture the future?

Monday, October 31, 2005

Take a look at this to help with site content management in Dreamweaver:
http://www.macromedia.com/support/dreamweaver/manage/localization_site/localization_site02.html

Monday, October 10, 2005

http://www.idorosen.com/mirrors/robinsloan.com/epic/
Watch this. I'd really like comments.
Today in lab, we will be learning to use Dreamweaver MX. Dreamweaver MX comes with a good built in tutorial and we will start with that. We will also use this very nice tutorial for Dreamweaver MX available here:

http://www.st-andrews.ac.uk/its/web/dreamweaver/index.shtml

you may also consult this tutorial, also nice, here:
http://www.ischool.utexas.edu/technology/tutorials/webdev/dwmx2004/

Monday, September 26, 2005

http://searchenginewatch.com/webmasters/article.php/2167931 has information about "meta" tags

Sunday, September 25, 2005

For any who have been confused... Mardy's main blog site is here: http://museumtech2.blogspot.com/
She has two, and I have always been checking stauromedusagal.blogspot.com and missing her new posts. So, go comment on mustech2.blogspot.com!

Monday, September 19, 2005

http://www.archimuse.com/mw2004/speakers/index.html is the site for Museums and the Web online sites.
LAB3 --- Image Editing and Advanced Image Processing
Images are composed of pixels. Each pixel in an image has values assigned to it. Both its position in the whole image
and also its colors. The image itself also has an overall size and an overall depth of pixels per unit measure.
Computer screens as of now only display 72 pixels per inch. This is relatively course, actually. Print is at much higher
resolution. Your average laser printer produces pages at 600 dots (equivalent to pixels) per inch. Because we move
from screen to print fairly often, it is worth keeping in mind that what looks normal on the screen might look grainy
when printed.
The other consideration is the way that colors are described in images. Some images are what is called grayscale, and
grayscale images have pixels with a grey value ranging from 0 (white) to 256 (black). Notice that it only takes one
value to describe the images, so grayscale images are often smaller than other image types that require more
description. Another image format is called GIF images, and in GIF images, you have a much much larger range of
color definitions from 0 to over a million, each describing a color. You can actually use programs like Photoshop to
also downsample colors from their original number of colors used to a much smaller number. We will do so a bit later.
JPGs are another format, and they use what is called the RGB color scheme. Here each pixel has three values each
ranging from 0-256, one describing a red value, one describing a green value and one describing a blue value. These
are primary colors and from their mixing another other color can be described. Finally, the descriptions above work
for transmitted light like is pushed through a cathode ray tube (CRT) monitor or LED laptop monitor. Print however is
reflected light - light is reflected off the object and its color comes from how light interacts with the page. Print media
uses what is called CMYK standards. That stands for Cyan, Magenta, Yellow and Blac(K). White is a transmitted
color, black a reflected one (kind of), so print colorings use these mixes of CMY with K. For those who work on
laying out print material on computers, being able to know the colors you see on screen are true to the colors you will
see on page is important.
Photoshop is probably the best single image editor out there and has had that title for as long as I can remember. It is a
complex program with many many tools, but it is also easy to use for beginners. You can do a lot of image editing
without being a Photoshop expert. The first tasks today are to learn about the image itself and its quality first and then
do some simple manipulations of image to impress upon you how much you can already do.
GENERAL LAYOUT
Photoshop has a main window where images open, and then many other Windows that you can open or close. You
may choose which Windows are open using the Window menu on the main window toolbar. The most important one
is the tools Window which is almost always kept open. It is long thin window with many icons on it, each representing
a tool that can be used to operate on a window. There are other windows that are often open too.
IMAGE EDITING:
1. Find any image you are interested in anywhere on the Web, It could but doesn't have to be the class picture, for
example.2. Find out what color mode the image is in. Go to the Image main menu and select Mode. One of the list of color
modes should be checked. Go ahead and change the mode from either Index Color to RGB or vice versa. Do you
notice any difference in the image itself? Switch from RGB to Index Color and also choose a different Palette called
Local (Adaptive). You will notice that the number of colors box which has been greyed out is now open for you to
change. Downsample from 256 colors to 10. How does your image change? What you have done is forced
Photoshop to blend slightly different variants of color to the same color by forcing only 10 final colors. 3. Photoshop has an amazing undo and history function. You can undo many operations by going to Edit and the
Undo. You can also see a full history of all the operations you have done to an image and undo a number of steps at
once using the History menu. Go to Window and make sure History is checked. If it is, check and uncheck it so you
can see which one it is. Look at the history menu as you do operations to understand what is does. 4. Find out the size of your image. Go to Image -> Size, and check out the Width/Height of the pixel dimensions (you
can also set this in percentages). Also look at the document size and the resolution of the image. You can change any
of the image dimensions here, including resolution. You cannot make an image have more detail that it already has, so
changing the resolution up just increases the sampling of pixels but doesn't make the image any sharper. Try changing
the size of the image in various ways. You can always undo your changes!5. Photoshop distinguishes between the image and the canvas. At the risk of stating the obvious, the canvas is what
the image sits on. Select Image -> Canvas size and change the canvas size to be higher. You will see that this creates
"white space" around the image. This is very useful for many things.6. You can also crop an image using the Crop tool. Remember the Tools Window (long and thin, lots of icons). The
third one down on the left side (at least in Photoshop 7) is the crop tool. Select that tool and then use it to crop your
image. You can drag more open or more closed any side of the crop rectangle to exactly delimit the amount you want
to crop.7. You can add text to your open image using the text tool, which is labelled on the tool windows with a large T. It
should be on the right side, about eight icons down. Text is not "burned" into the image when written. It is instead
written on top of the image in its own "layer". After writing some text onto your image, look at the layer tool (you can
close it and reopen it under Windows if you don't see it). You will notice that the there is a background layer (which is
the original opened image) and as well as a Text layer. 8. Photoshop has some amazing tools. Play with the following three especially.... a. The lasso tool (second one on left of tool window) allows you to "select" part of the image that you want
with the lasso. Try lassoing something, cutting that section (under Edit-> Cut) and then paste it into a new layer (go to
Layer menu and open a new layer and paste into the new layer. b. The magic wand selects the color you select with it and all other colors that are like it. The width of
colors that are also selected is an option you can set on the tool. The options for tools show up right underneath the
main toolbar on the main window. The tolerance option is the one to set for greater or lesser amount of material that
the magic wand selects. c. The eye-dropper selects whatever color you click on in the image. You will notice two different "boxes"
near the bottom of the tool menu, the foreground and background colors. When you use the eyedropper you select the
foreground color and that color box is now the same color you selected. d. The zoom tool (magnifying glass) allows you to zoom into the image for detail work that you might want
to do.
ADVANCED IMAGE EDITING
1. Check out the Filters you can use in Photoshop. I almost never use filters, except for the Sharpen filters which help
when an image is a bit blurry. 2. Layers. Layers are an incredibly central part to why Photoshop is so great. You really need to understand how
they work, but it is also the hardest part of Photoshop. Layers allow you to have separate "image parts" that can be
manipulated independently of one another. Go to the Layer Window. At the top of the window is a little circle with an
arrow pointing right. Select this arrow and when the menu comes up, select New Layer. Try cutting and pasting from
your current image or another image into the New Layer. 3. You are going to make an animated GIF of an animal flying or moving. To do this, you are going to basically treat
each layer like a frame of a movie. Here are the step to do this: a. Find an object you want to animate. Search the Internet for a picture of a butterfly or another object or
animal that moves. b. Try removing the "background" from the image to isolate just the animal if you can't find one that is
already like that. c.. Either make a new image with nothing in it that is the size you want (File -> New and set the image size)
or increase the canvas size of the existing image to be large enough for the animation. d. Copy and past the animal you have selected into a New Layer and position it where it looks like it
belong for the next frame of the animation. You may also rotate the frame or edit the animal to make it look like it is
moving. e. Repeat number 4, copying each new version of the animal into a new frame. f. When done, save this image as a Photoshop Image using File -> Save As4. Now, open up the program Adobe ImageReady. There is an "Animation window" on the lower part of the
workspace. Select the circle with the little arrow in it and choose "Make Frames From Layers". Now select the "Play"
arrow from the bottom of the Window. You can also set the timing of the frames to be faster and slower under each of
the frames (it should be set to 0 seconds as a default)
If you have time left over, keep exploring Photoshop

Saturday, September 17, 2005

Hi --- lots to discuss from Saint Petersburg but Internet has been very intermittent. I will try to add many more thoughts when I return Sunday and into Monday.